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Game Idea Concept

Complete List of Game Ideas

The best game ideas sent to gameideas@cgnc.com will be displayed here.

Making the Perfect Wrestling Game Using Both Concepts From Existing Games and New Ideas by Mike at NeneTearz@cs.com


1).      THE WWF NO MERCY (N64) GAME ENGINE.      
2).      THE WWF RAW (XBOX) GRAPHICS.
3).      AN OPTION BEFORE A TAG TEAM MATCH TO SELECT IF YOU WOULD LIKE
         TWO WRESTLERS TO WALK IN TOGETHER AS ONE, OR INDIVIDUALLY, AS IN
         WCW/NWO REVENGE (N64).
4).      ABILITY TO RECORD OUR FAVORITE SOUND TRACKS AND APPLY THEM AS
         ENTRANCE THEME MUSIC FOR WRESTLERS, AS IN LEGENDS OF WRESLTIN
5).      ABILITY TO EDIT CURRENT AND CREATED WRESTLERS ALONG WITH A
         DEFAULT OPTION, AS IN LEGENDS OF WRESTLING (XBOX).
6).      ABILTY TO ATTACK A WRESTLER DURING HIS/HER ENTRANCE WITH ONE
         BUTTON PRESS, AS IN WWF RAW (XBOX).
7).      ABILITY TO CALL FOR HELP FROM AN ALLY BACKSTAGE WITH ONE
         BUTTON PRESS, AS IN WCW/NWO THUNDER (PS1).
8).      ABILITY OF 9 OR MORE WRESTLERS TO FIGHT ON SCREEN AT ONCE , AS IN
         SMACKDOWN: SHUT YOUR MOUTH(PS2).
9).      HAVE AS MANY, AND MORE HUGE INTERACTIVE BACKSTAGE AREAS AS IN
         SMACK DOWN: SHUT YOUR MOUTH (PS2).
10).    TRUE TO THE WRESTLER, 2 MINUTE SIGNATURE ENTRANCES, AS IN WWF
         RAW (N64) AND SMACKDOWN: SHUT YOUR MOUTH (PS2).
11).    HAVE THE EXACT CHAMPIONCHIP SETUP AS IN WWF NO MERCY (N64),
         WHERAS THE CHAMPION OF A TITLE SELECTED, IS AUTOMATICALLY PIT     
         TO DEFEND IT OPTIONALLY AFTER IT IS WON IN THE CARRER MODE.
12).    AN RPG INTERACTIVE CARRER MODE, AS IN WWF NO MERCY(N64) AND
        SMACKDOWN: SYM(PS2)
13).    FLUENT, ACCURATE COMMENTARY OF WRESTLERS FIGHTING IN RING, AS
         IN SMACK DOWN: SYM(PS2) AND WCW MAYHEM(N64)
14).    COMMENTARY PEOPLE SIT AT RING SIDE AND ACT INDIVIUALLY WITH A.I OF
         ACTION THAT WILL ACCUR IN THEIR AREA.
15).     ELECTRIFIYING PYRO TECHNICS ON SUPERSTAR ENTRANCES.
16).    ALOT OF ARENAS, AS IN SMACK DOWN: SYM(PS2)
17).    CHAMPION ALWAYS WALKS TO THE RING CARRIYING HIS TITLE BELT          OPTIONALLY ON HIS WAIST, SHOULDER, SHOWING IT OFF, OR IN HAND. AS IN WWF NO MERCY(N64)
18).    CHARACTER BLEEDS ON ACCURATE AREAS SEVERLY DAMAGED, AND
         LEAVES PUDDLES OF BLOOD ON MAT, AS IN ECW: ANARCHY RULZ
19).    SUBMISSIONS WILL BE EFFECTIVE ONLY IF REQUIRED AREAS HAVE BEEN
         DAMAGED, AS IN NO MERCY(N64)
20).    CRISP, SHARP MUSIC/SOUND, AS IN WWF RAW(XBOX)
21).    4 COSTUMES EACH SUPERSTAR, AS IN WWF NO MERCY(N64)
22).    MATRIX-LIKE ACTION CAMERA OPTION
23).    MORE BOUBLE TEAM MOVES, AS IN SMACK SMACKDOWN:SYM(PS2) AND
        NO MERCY(N64)
24).    SAME HEALTH/STAMINA/PUPULARITY METERS, AS IN LEGENDS OF WRESTLING(XBOX)
25).    FIGHT IN CROWD
26).    INTERACT WITH WEAPONS
27).    TIME LIMIT(1-60MIN), PIN(Y/N),SUBMISSION(Y/N),TKO(Y/N),ROPE BREAK(Y/N),QUICK
         MATCH(Y/N),DQ(Y/N), INTERFERENCE(Y/N), DIFFICULT(BEGIN, EASY,MED,HARD,EXPERT)
28).    ALWAYS A REF IN ANY AND EVERY MATCHES, AS WELL AS BE REF.
29).    STARS ENTER RING WITH ENTRANCE ATTIRE AND TAKE IT OFF ONCE IN RING.
30).    ABLE TO THROW A ENEMY OFF STAGE, BACK STAGE, ON TO A TABLE AT SIDE STAGE.
        ALSO ABLE TO JUMP OFF HIGH PLAT FORMS BACKSTAGE ON TO ENEMY.

MENU     
31).      EXIBITION:
         -ONE ON ONE
         -TAG TEAM
         -THREE ON THREE   
         -TWO ON ONE
         -THREE ON TWO
         -REFFEREE
32).      MATCH TYPES:
         -NO HOLDS BARRED
         -LUMBERJACK
         -CAGE
         -LADDER
         -TLC
         -HELL IN A CELL
         -IRON MAN MATCH
         -LAST MAN STANDING
         -I QUIT MATCH
         -TABLES MATCH
         -FIRST BLOOD MATCH
         -BARBED WIRE MATCH
         -STABLE MATCH
         -4 MAN FREE FOR ALL
         -ROYAL RUMBLE
         -KING OF RING
         -CASKET MATCH
         -INFERNO MATCH
33).       CREATE-A MODE:
         -CREATE-A-PPV(MATCHES, EVENT NAME, LOCATION....)
         -CREATE-A-WRESTLER(CREATE/EDIT CURRENT AND CUSTOM STARS FACE, HAIR,
          BODY SCALE, HEIGHT NAME, ALIAS, THEME, TAUNTS, CLOTHES....)
         -CREATE-A-STADIUM
         -CREATE-A-STABLE
         -CREATE-A-MOVE(FINISHERS, MOVES, TAUNTS)
         -CREATE-A-STYLE(LOGOS, DESIGNS, FACEPAINT/MASKS)
 

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